Daniela FontesReflections on data-driven teams, biases and credibility — Daantje on DataAs a data/product analyst, your team often relies upon you as an unbiased source of truth and you rely on your credibility to influence…Nov 1, 2021Nov 1, 2021
Daniela FontesinTowards Data ScienceThe Game Analyst Guide to Deal With a CrisisSometimes the unexpected happens, and as a game analyst, you’ll have to deal with a crisis situation.Mar 8, 2021Mar 8, 2021
Daniela FontesBreaking into the Games Industry as a Game Analyst — Daantje on DataLately, I’ve been receiving some questions from multiple people on LinkedIn and other platforms regarding being a game analyst, or a data…Dec 28, 2020Dec 28, 2020
Daniela FontesOptimizing Organic Reach on F2P Mobile game2020 started with a novel corona virus outbreak in China and a direct consequence of the overall awareness about this topic has increased…Feb 16, 2020Feb 16, 2020
Daniela FontesHow reasoning about LTV, ARPDAU, and CPIs can help product development strategy (Part 2) — Daantje…In the first part of How reasoning about LTV, ARPDAU, and CPIs can help product development strategy (…Oct 30, 2019Oct 30, 2019
Daniela FontesHow reasoning about LTV, ARPDAU, and CPIs can help your product development strategy (Part 1) —…Working on mobile F2P games comes with a myriad of KPIs (key performance indicators). And often the relationships between these factors…Oct 20, 2019Oct 20, 2019
Daniela FontesAn AI-based view on OptimizationIn the end it about getting a good result, managing risk and living with the consequences of our decisions.Oct 20, 2019Oct 20, 2019
Daniela FontesinMimicryHygiene & Showcasing VRHi! My name is Daniela and I’m part of the team making Ganbatte, at Mimicry. This week I felt like writing about something that I care very…Dec 11, 2017Dec 11, 2017
Daniela FontesinMimicryThe art of VR playtesting — Ganbatte’s first contact with external testers!At Mimicry, we think we’ve become quite comfortable with our playtesting routine. Our last playtesting day happened to be two days before…Sep 22, 2017Sep 22, 2017
Daniela FontesVR Audience: To whom are we developing for?One of the most exciting question marks about developing content for VR is “who is your target audience?”. Even though the number of…Dec 30, 2016Dec 30, 2016